Posted by squinky on Mar 11, 2026
Hey folks! We started drafting this post back in January and now it's the middle of March, which, uh, should definitely give you an idea as to how the start of 2026 has been going. Better late than never, though? At least we're still alive and kicking.
SQUINKY
I'm not going to sugar coat it: 2025 was rough. Both the game industry and nonprofit sector have been struggling, meaning we haven't been able to find much in the way of client work. I'm not even going to get into the political and economic mess we're in, because all it's going to do is make me feel sad and hopeless.
That said, on a personal level, I'd like to think I've been doing okay in spite of all that. The thing about healing from burnout is, it forces you to change your relationship to work, because if you don't, you'll just keep burning out again and again. I used to care a lot about having a successful career as a game designer, but now, I'd much rather just enjoy making art in various forms, regardless of whether any of it sells or finds an audience.
Some cool things I did in 2025 that I'm proud of include the following:
I could be feeling a lot more bad than I actually am that none of these things amounted to a living wage (and don't get me wrong, sometimes I do feel quite horrible about it, thank you very much) but I think it says more about how broken everything is in this moment in time than it does about me, personally. Also, I have to remind myself that contrary to what my heavy use of social media in the 2010s taught me, sitting around feeling bad is not activism. It's way more fun to engage in joyful resistance, so I'd much rather do that instead. Here's hoping I can keep it up in 2026?
JESS
Echoing what Squinky said, 2025 was a very challenging year for lots of reasons.
In 2025, US budget cuts to the UN led to me losing the contract that I was doing with WHO Academy. Many of Soft Chaos's connections in the US also have lost their funding or had it drastically cut because of that list of research terms released by the government. The game industry as a whole is also such a mess.
My life has really changed in the last year, healthwise, first in scary ways, then in ways that are ultimately good for me but that have forced me to shift priorities and made me less capable of pushing myself in my work. I'm doing four workouts a week plus 10 000 steps five or six days a week, and that takes up time where I would normally be working. I am also dealing with some painful interpersonal shifts that began in 2025 and are on-going. I'm also, frankly, dealing with burnout.
Reading Squinky's words has also reminded me that I still did, in fact, accomplish some things to be proud of last year.
I'm hopeful that things will change for the better, eventually. The interconnected systems of oppression and how they shore each other up have never been more exposed, and people seem to be paying attention. There's a lot of suffering out there, but I'm convinced that it doesn't have to be this way.
I'm trying to keep creating in ways that nourish me. I'm trying to keep resisting. My spouse also gave me a ukulele for my birthday and I've just started to learn how to play it (like, really just, just started). I'm also very lucky to have a support network that allows me (if with feelings of guilt and shame) to try and rest. I'm trying to get better at resting.
ALLISON
In fear of sounding like a broken record, the last year has been rough. My wife and I made the choice to no longer travel to the US, which has meant that for the last year at any given moment there is an aching in my heart for people and places I no longer have access to. This also involved giving up a teaching contract that I had come to love, and losing a bit of the purpose I felt that came with it.
Because of what we do and who we work with, Soft Chaos has also struggled immensely in terms of finding work. I don’t rely on income from Soft Chaos to survive, but it does bring on waves of helplessness.
Years ago, we started working on a concept for an Album of short games tentatively called ‘Joy & Despair’, which was about us all struggling with moments of joy while it felt like the world was burning down around us (and this was in the time of the forest fires, so it was a quite literal feeling). I think these updates about 2025 are very much aligned with that concept, because 2025 was also full of cool things I’m proud of.
I’m going into 2026 with the real intention of focusing on community. There are people I want to see, places I want to be, and causes I want to dedicate my time and energy to. More than ever, it feels important to keep this intention in mind and I’m glad to do it with Soft Chaos at my side.