Deep Recesses of the Red Weald is an insidious dungeon crawl built to insert into any existing TTRPG campaign/hexcrawl or run as a standalone one-shot for your table. The project is currently ongoing, but here's a brief introduction to the base premise:
"Jagged foothills and fractured knolls taper into rust-colored grasslands. In the distance, the wooden palisades of Keyway are dwarfed by an all-encompassing tree line looming beyond. The village rests along the western periphery of a dense forest, the Red Weald, whose carmine tinge remains a perennial display. Its residents congregate in the center of town. Mournful wails and shouts clamor over one another in a desperate search for consolation. Members of the community are missing. Hands gesture in confident anguish toward the lightless expanse of the wildwood. If this were a solitary instance, the search for the lost might take far longer, but it is certain they must enter the Red Weald to find what they seek. This nightmare occurs once a year to a seemingly arbitrary collection of individuals, continuing as such for decades. It would appear an obvious solution, yet the question of relocation is received as an affront to the blood and sweat required to settle this land. Something wicked exerts its hold on the residents, thus the forest continues to take."
For those considering support, my goal is to release the sneak peeks of room descriptions and artwork on a regular basis. The dungeon map is completed and I've been busy with the writing. Although not a professional artist, I am planning to attempt all of the illustrations alone (still fairly positive this is a good idea). Of course the completed project will be given to all supporters upon release as well!
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